Funny thing about that is, if you go from ready to shakened in one mission you'll recover from shakened status in 1-2 days. Making you drop from 'ready' status to 'shaken' status in one mission. Normally will loss is capped at 33% from enemy encounters in one mission, but multipart missions count as 2 or more. Once healed they automatically recover to 67% of max will no matter what their will value was and can deploy again.Īnother trick is deploy soldiers with 67% of max will on multi part missions. This is much quicker than recovering from tiredness. Light wounds heal in 2-12 days on legendary, halve that if you got an infirmary, halve that again if you use the quicker healing scans. On the other hand if you do not have such magical soldiers, you can grenade your full health soldiers on purpose. They even recover 100% of their will after that period, not just 67% to boot. If you have soldiers that have these maximum will numbers, when they go on a mission from full will, provided they do not get injured they'll only get tired 1-2 days instead of 8-10 days as normal. Look for the magic Will numbers of 46, 49, 52, 53.